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The sounds come in a higher quality format than those in Total Annihilation, so you don't have to content with listening to any static hiss. Superb sounds: TA Zero features new weapon sound effects for Arm and Core, and a whole new set of sounds for the Guardians of Kadesh, each of them custom-built for a specific use. Vehicle tires and tracks roll and turn, attack bikes lean through corners and do wheelies, afterburners engage and disengage automatically, ships lean when they turn at high speed, hoverjet aircraft tilt and turn realistically as their multiple thrusters dynamically rotate and adjust, units get rocked by recoil and projectile strikes, recharging shields dazzle as they light up at the point of impact, and that's just the tip of the iceberg. Weapons can aim on all axes without clipping and units feature convincing movement and all manner of animated parts.
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TA Zero units are carefully modeled and jointed to allow for much more well-articulated and natural animation.
![total annihilation commands total annihilation commands](http://taesc.tauniverse.com/screenshots/TAESC_BIGSHOT_005.png)
The textures are created specifically to look good in-game and make the models appear as detailed as possible in the Total Annihilation engine.Īdvanced animation: Total Annihilation units were poorly jointed, simplistically and inconsistently animated, and riddled with scripting bugs. The original Total Annihilation unit models were blocky and inconsistent, but TA Zero units have just the right amount of detail and the most consistent and uniform modeling yet seen in the Total Annihilation world.īeautiful textures: TA Zero features a hand-crafted set of over a thousand new textures designed hand-in-hand with the 3D models. Overly complex models lose their detail in-game, but overly simple models look even worse.
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Smart modeling: The Total Annihilation engine only allows for simple 3D models and is limited by primitive software rendering, making it difficult to find the right balance when it comes to modeling units. Tier 1 units are now complete and development of Tier 2 is underway, so there's a lot more to come. Every unit in TA Zero is designed to fulfill a unique and useful role. Unlike Total Annihilation, there are no obvious counterparts between factions and there are no superfluous units. Three distinct factions: Each all-new faction in TA Zero has its own aesthetic style and strategic philosophy. Learn all about what's currently included in the game on this page and don't forget to check the news regularly to find out what's coming next. Almost everything from Total Annihilation has been removed and we're just getting started. Total Annihilation Zero features game-changing enhancements and additions to the standard Total Annihilation experience, an abundance of all-new content, and a commitment to high quality and polished execution.